CHI 2008 Advance Program

The technical program - the main portion of the conference - runs from Monday through Thursday. We also invite you to explore the pre-conference courses and workshops that are offered on Saturday and Sunday. We invite you to look at the chi2008 poster program: here [250KB PDF].

Sunday | Monday | Tuesday | Wednesday | Thursday || View by Author || View by Affiliation

8.15 AM - 9.00 AMCHI Madness: a fast-paced concatenation of 30-seconds previews for all papers, notes, and experience reports of the day

9:00 AM - 10:30 AM

Panels

Beyond the Hype: Sustainability & HCI

Papers/Notes

Best Paper/Note Nominee Best Paper/Note Nominee Game Zone

Papers/Notes

Best Paper/Note Nominee Visualizations

Papers/Notes

Character Development

Papers/Notes

Social Presence

Papers/Notes

Tactile and Haptic User Interfaces

Student Design Competition

Case Studies

Towards Best Practices

Special Interest Groups

Vocal Interaction

Courses

Keeping the Web in Web 2.0: Designing User Interaction for Web Applications (a of 2 units)

Courses

Giving Children a Voice in the Design of Technology: What's new and old but still works (a of 2 units)

Courses

Key Issues in Planning and Making Sense of International Field Research (a of 2 units)

11:30 AM - 1:00 PM

Panels

CHI Policy Issues Around the World

Papers/Notes

Best Paper/Note Nominee Best Paper/Note Culture and Technology

Papers/Notes

Best Paper/Note Fitt's Law Lives

Papers/Notes

Collaboration and Cooperation

Papers/Notes

Best Paper/Note Driving in My Car

Student Research Competition

Management SIG

Special Interest Groups

User Interface History

Courses

Keeping the Web in Web 2.0: Designing User Interaction for Web Applications (b of 2 units)

Courses

Giving Children a Voice in the Design of Technology: What's new and old but still works (b of 2 units)

Courses

Key Issues in Planning and Making Sense of International Field Research (b of 2 units)

2:30 PM - 4:00 PM

Papers/Notes

Best Paper/Note Nominee Best Paper/Note Nominee Pointing and Flicking

Papers/Notes

Best Paper/Note Nominee End-Users Sharing and Tailoring Software

Papers/Notes

Picture Perfect

Papers/Notes

Finding Your Way

Papers/Notes

Personal Health

Design Theater

At the Theater

Case Studies

Usability Case Study

Special Interest Groups

Child Computer Interaction

Courses

Usability Testing: Creating Good Test Tasks (1 unit)

Courses

HCI History: Trajectories into the Future (1 unit)

Courses

Designing for the Scent of Information: Advanced Concepts (1 unit)

Courses

Designing Location Based Experiences. (1 unit)

4.30 PM - 6:00 PM

Closing Planary: Bill Buxton From the Materialistic to the Experiential A Changing Perspective on Design