- Submission: Please check the page of the workshop you want to submit to
- Notification: 28 Nov 2007
Workshops are a chance for members of a community with common interests to meet in the context of a focused and interactive discussion. If you are working in an emerging area in HCI, consider organizing a workshop. They are an opportunity to move the field forward and build community. CHI workshops might address basic research, applied research, HCI practice, new methodologies, emerging application areas, design innovations, management and organizational issues, or HCI education. Each workshop should generate ideas that give the HCI community a new, organized way of thinking about the topic, or ideas that suggest promising directions for future research. Some workshops result in edited books or special issues of journals; you may consider including this goal in the design of your workshop.
Workshops will be held on Saturday 5th and Sunday 6th April 2008. A workshop may be one or two days in length. Workshops should be scheduled to use 6 working hours per day, with a mid-morning break, a lunch break, and a mid-afternoon break. Workshops typically have 15 to 20 participants. Focused interaction among participants is important, so participants must have informed positions based on prior experience.
There are two types of people involved in workshops: workshop organizers and workshop participants. Workshop organizers submit a workshop proposal to CHI. The proposals are reviewed using CHI processes and procedures and are either accepted or rejected. If a workshop is accepted, the workshop is publicized by both CHI and the workshop organizers.
Workshop participants attend the workshop. If a person is interested in being a workshop participant, they must submit a position paper to the workshop organizers. Position papers are reviewed by the workshop organizers using their own criteria, and workshop organizers decide on the final list of workshop participants. Workshops are only open to people who have had their position paper accepted by the workshop organizers, and who have registered for both the workshop and the CHI conference.
CHI 2008 workshops are listed below. To participate in a workshop, please look at the workshop's webpage to learn about submitting a position paper to the workshop
Accepted workshop participants will be required to register for the workshop (estimated to be US$150 for a one day workshop and US$225 for a two day workshop) and for at least one day of the CHI conference.
Only those who have had position papers accepted can attend workshops. If you are an accepted workshop participant, you will be provided a registration code.
All workshops start at 09:00 on the specified day(s), and will end approximately at 18:00 (6:00PM).
|Workshop Name||April Date(s)||Organizers|
|Optimizing Agile User-Centred Design||5||
|Measuring Affect in HCI: Going Beyond the Individual||5||
N. Sadat Shami|
Jeffrey T. Hancock
|Evaluating User Experiences in Games||5||
Florian "Floyd" Mueller
|HCI for Community and International Development||5-6||
|BELIV´08: BEyond time and errors: novel evaLuation methods for Information Visualization||5||
|The Disappearing Desktop: Personal Information Management 2008||5-6||
|Collocated social practices surrounding photos||5||
|Brain-Computer Interfaces for HCI and Games||5||
José del R. Millán
|Semantic Web User Interactions: Exploring HCI Challenges||5||
|Values, Value and Worth: Their Relationship to HCI?||5||
|Usable Artificial Intelligence||5||
|Designing and Evaluating Mobile Phone-Based Interaction with Public Displays||5||
|HCI for Emergencies||5||
Ignacio Aedo Cuevas
|SigCHI Local Chapters Workshop||6||
Elizabeth F. Churchill|
|User Interface Description Languages for Next Generation User Interfaces||6||
Robert J.K. Jacob
|Distributed Participatory Design||6||
Florian ‘Floyd’ Mueller|
|Now Let’s Do It in Practice: User Experience Evaluation Methods in Product Development||6||
Kaisa Väänänen-Vainio-Mattila |
|Technology in Mental Health||6||
|Sonic Interaction Design: Sound, Information and Experience||6||
|Urban Mixed Realities: Technologies, Theories and Frontiers||6||
|Social Data Analysis||6||
Fernanda B. Viégas|
Daniel M. Russell|
|Night and darkness: Interaction after dark||6||
Alex S. Taylor
|Surrounded by Ambient Persuasion||6||
Boris de Ruyter
|Secrets and Lies in Computer-Mediated Interaction: Theory, Methods and Design||6||